﻿namespace Engine.FileFormats3D.C11Undercover
{
    public enum EnumC11UndercoverMappingMode
    {
        Material00 = 0,
        Material16 = 16,
        Material17 = 17,
        Material32 = 32,
        Material48 = 48,
        Material64 = 64,
        Material80 = 80,
        Material96 = 96,
        Material112 = 112,
        Material128 = 128,
        Material176 = 176,
        Material208 = 208,
        Material224 = 224,
        Material240 = 240,
        Material272 = 272,
        Material288 = 288,
        Material304 = 304,
        Material320 = 320,
        Material336 = 336,
        Material352 = 352,
        Material368 = 368,
        Material384 = 384,
        Material400 = 400,
        Material416 = 416,
        Material432 = 432
    }
}